Crafting exceptional mobile experiences through thoughtful design and user-centered innovation

ElectrumDev Mobile

We craft mobile experiences that your users actually want to use. No flashy promises—just thoughtful design that solves real problems.

Start Your Project

We Think Like Your Users

Most mobile apps get deleted within a week because they're designed for the business, not the person holding the phone. We spend time understanding what your users actually need before we design a single screen.

  • User research that goes beyond surveys
  • Interface design that feels intuitive from day one
  • Testing with real people using real devices
  • Design systems that grow with your app
Mobile app design process showing user interface wireframes and design elements

What Happens When Design Actually Works

Vera Blackwood
Product Manager, HealthTrack

Their team caught usability issues we never would have found on our own. Our user retention improved by 40% after implementing their redesign. They don't just make things look pretty—they make them work better.

Marcus Chen
Founder, LocalEats

The difference was immediate. Our app went from confusing to intuitive overnight. Users started completing their orders instead of abandoning them halfway through. Best investment we made this year.

Sarah Mitchell
Director of Digital, RetailPlus

Working with ElectrumDev changed how we think about mobile design. They showed us that good UX isn't about following trends—it's about understanding your users better than they understand themselves.

How We Build Apps People Keep

Every project starts the same way: we figure out what your users are trying to accomplish and what's getting in their way. Then we design around that.

1

Discovery & User Research

We talk to your actual users, not just your team. What are they trying to do? Where do they get stuck? What makes them close the app and never come back? This phase usually takes 2-3 weeks and saves months of building the wrong thing.

2

Information Architecture

Before we design anything visual, we map out how information flows through your app. This is where we solve the big structural problems that cause confusion later. It's not glamorous work, but it's the foundation everything else builds on.

3

Interface Design

Now we design the screens your users will actually see. Every button placement, every color choice, every animation serves a purpose. We use the electrum principle—stripping away everything that doesn't help users accomplish their goals.

4

Testing & Refinement

We test with real users on real devices. Not in a lab, but in coffee shops and living rooms where people actually use apps. The feedback often surprises everyone—including us. That's when we know we're onto something good.

The People Behind Your Project

Roxanne Wilde, UX Design Lead at ElectrumDev Mobile

Roxanne Wilde

UX Design Lead

Roxanne has spent eight years figuring out why people abandon mobile apps. She's worked with everyone from scrappy startups to Fortune 500 companies, and she's convinced that most usability problems are actually empathy problems.

Diana Caldwell, UI Design Director at ElectrumDev Mobile

Diana Caldwell

UI Design Director

Diana turns complex user flows into interfaces that feel simple. She believes the best mobile designs are invisible—users should focus on their goals, not figuring out how your app works. Her background in psychology shows in every screen she creates.

Ready to Build Something Better?

Let's talk about your users, your goals, and how we can create a mobile experience that actually serves both. No sales pitch—just a conversation about what's possible.

Let's Talk